Sunday 2 June 2013

Videogame Characters - Getting The ICONIC Ingredient. (Research)


This next post will be looking at already existing videogame characters which have made their mark in the games industry with me hoping to gain inspiration from them as well as looking at their "uniqueness" of how they have stood the test of time. From looking at various sources of what a videogame character should be like or consist of, the following important elements kept coming up during my research which were they should have: a unique appearance, emotional connection with the player and a good back story or storyline to their game if possible.

Some videogame characters which have stood the test of time are Lara Croft (Tomb Raider Franchise), Mario (Super Mario Franchise), Solid Snake (Metal Gear Solid Franchise), Sam Fisher (Splinter Cell Franchise), Crash Bandicoot (Crash Bandicoot Franchise), Sonic the Hedgehog (Sonic the Hedehog Franchise) and many others. Some may be recognised solely because of their appearance, others because of their story lines or emotional connection to the player. For example, if someone were to say to you describe the character Super Mario or Mario (whatever name you prefer) it is more than likely you would respond by mentioning red cap, plumber and or moustache to describe this character. This is because these are Mario's defining characteristics and have made him identifiable over the years, all iconic characters would have their own defining characteristics or appearance elements.

Depending on the nature of the videogame or audience the character is directed towards most of them will have a strong back story as to who they are. This can be seen as the creators developing the emotional connection between this fictional/virtual character to the real life player. The back stories of characters nowadays usually include some form of hurt feeling, because this makes the player instantly feel sorry for the character depending on the circumstances being portrayed of that character. 

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