Main Character
The main character I have created is a female protagonist called Imelda and in the game Imelda will be in two different states one being young and the other being an older version of herself. The younger version of Imelda is the main version of her but the older version is her different reality state, this being her powered version. I believe when players play as her younger version they will connect with her due to her emotional state being fragile but players will enjoy feeling powered whilst playing in her adult form. Below is my concept art pieces for her younger and older versions, as well as the reference images I have used.
(Sketches of Young Imelda)
(Reference material to how I want young Imelda to look like)
(Sketches of adult Imelda)
(Reference material to how I want adult Imelda to look like)
The Primary Antagonist
As I have mentioned in previous posts before this one, Faded will include a wide cast of antagonists but will feature a main villain being Imelda's father. This development comes about once Imelda travels through the dark portals which is an alternative reality to real life and is very dark compared to our reality. In this reality her father has been transformed into a villain who is obsessed with his daughter baring marks on his body because of the days he has went without seeing her. Throughout the game he is only known as "father" giving him a sense of mystery about him but he wishes to be with his daughter forever.....in death. Below is a screenshot of the main antagonist in the game, Imelda's father.
Stealth Gameplay
Although I have touched on the gameplay elements in posts before, I will focus more on the stealth aspect of the gameplay as my client needs to see this area. The stealth element takes place in both realities (real world, young and fantasy, adult) more so in the young reality however, because Imelda throughout this reality is young and powerless to the monsters around her so she has to be vigilant in what she does. Should players be spotted the game won't be as harsh to shut down, but rather will make these areas difficult to explore so it is best sticking to the stealth element when possible.
Reward for the Player
Once players have completed the game they will have the option to go back and do things differently than what they did in their first playthrough. This is included in the game because there are multiple endings these being a good, bad and neutral ending based on the players choices throughout the story mode. There are also additional rewards for the player to discover. For example the player will be able to collect hidden collectibles in the game, these being proper facts on some of the fairy tale inspirations which can be found in the game. Doing this will hopefully make players explore and go back to keep playing the game.Hack and Slash Style
Another core element and requirement of the game Faded will be is that it is to have a hack and slash style element. This is mainly seen throughout the fantasy worlds of the game and will be used when Imelda has her weapons as well as mystic powers at her disposal. Imelda will carry various weapons enabling her to defeat the masses of enemies which plague these said fantasy world Imelda will travel to. There will be many enemies on screen therefore the fast paced style of the hack and slash element is core to these parts of the game.
Tag Line
The tag line or description of the game is as follows: Embark on a dark grueling quest to save realty from becoming the work of fiction, help Imelda discover what is real and what isn't. Featuring gameplay elements of stealth, horror, action and hack and slash this is one game not to be missed. Instant Buy! This game will hopefully be released on Xbox 360 and Playstation 3 platforms respectively.